• TKP MOJA TENISOVÁ RODINA

Stroke Mechanics

A
Acceleration (n.): The rate at which the racket head increases speed during the forward swing.

Adjustment (n.): Small, corrective movements made just before contact to ensure a clean hit.

Apex (n.): The highest point of the ball's trajectory or the peak of the racket's backswing.

B
Backswing (n.): The initial move where the racket is taken back to prepare for a forward strike.

Block (n.): A short, firm stroke with minimal backswing, used to return high-speed serves.

Brush (v.): The upward or downward motion of the racket face against the ball to create spin.

C
Contact (n.): The specific millisecond and location where the string bed meets the ball.

Closed-Face (adj.): Tilting the racket strings toward the ground to prevent the ball from flying too high.

Coil (n.): The rotation of the upper body against the hips to store elastic energy for the stroke.

D
Drive (n.): A powerful, relatively flat shot hit with significant forward momentum.

Drop (n.): A delicate stroke intended to make the ball land short and softly near the net.

Double-Bend (n.): A hitting structure where both the elbow and wrist are slightly flexed at contact.

E
Extension (n.): The straightening of the arm toward the target following the point of contact.

Entry (n.): The angle and path at which the racket enters the "hitting zone" before contact.

Exit-Angle (n.): The vertical or horizontal direction the ball takes immediately after leaving the strings.

F
Follow-through (n.): The continued motion of the racket after the ball has been struck.

Flat (adj.): A shot hit with very little spin, emphasizing maximum linear speed.

Finish (n.): The final resting position of the racket at the end of the follow-through.

G
Grip-Shift (n.): The act of changing hand positions on the handle between different shots.

Gravity-Drop (v.): Allowing the racket head to fall naturally behind the back to build momentum.

Groove (n.): A consistent, repeatable swing path that feels natural to the player.

H
Half-Volley (n.): A shot hit immediately after the ball bounces, before it reaches its apex.

Hitting-Zone (n.): The spatial area in front of the body where the most effective contact occurs.

Hitch (n.): An unwanted pause or jerky movement that disrupts the rhythm of a stroke.

I
Impact (n.): The physical collision between the ball and the racket string bed.

Initiation (n.): The first movement of the racket toward the ball after the backswing is complete.

Inversion (n.): The "flipping" of the racket head during the drop to generate whip.

J
Jammed (adj.): Being forced to hit the ball too close to the body, preventing full extension.

Jolt (n.): A sudden, sharp vibration felt in the arm due to an off-center hit.

Just-In-Time (adj.): A stroke timed perfectly at the last possible second to disguise direction.

K
Knife (n.): A slang term for a very sharp, aggressive slice that stays extremely low.

Kick (n.): A serve mechanic using an upward brush to make the ball bounce high and wide.

Kinetic-Link (n.): The sequential transfer of energy from legs to core to arm.

L
Lag (n.): When the racket head trails behind the hand during the forward swing to build speed.

Lift (n.): The upward component of a swing path used to clear the net with topspin.

Loop (n.): An elliptical backswing path that helps maintain continuous motion and rhythm.

M
Muffled (adj.): A contact point that feels "dead" or lacks "pop," often due to a late hit.

Mid-Court-Drive (n.): A technical shot hit from the middle of the court to finish a point.

Mechanics (n.): The collective system of movements that make up a player's stroke.

N
Neutral-Face (adj.): A racket head that is perfectly vertical at the moment of contact.

Non-Dominant-Arm (n.): The arm not holding the racket, used for balance and tracking.

Notch (n.): A specific point in a swing where a player consistently experiences a flaw.

O
Open-Face (adj.): Tilting the strings toward the sky to provide loft or generate backspin.

Overswing (v.): Swinging with more force than necessary, leading to a loss of control.

Off-Center (adj.): Any hit that occurs away from the racket's sweet spot.

P
Pronation (n.): The inward rotation of the forearm and wrist at the peak of the serve.

Push (v.): A tentative stroke where the player "pushes" the ball rather than swinging through.

Preparation (n.): The early setup of the feet and racket before the ball arrives.

Q
Quick-Release (n.): A short, snappy wrist movement used to generate pace in tight windows.

Quiet-Hands (n.): Minimizing excessive wrist movement during volleys for better control.

Quadrant-Hit (v.): Striking the ball on one of its four specific "faces" to dictate spin.

R
Release (n.): The moment the stored energy in the "lag" phase is unleashed into the ball.

Recoil (n.): The backward reaction of the racket frame following a high-impact collision.

Rhythm (n.): The timing and flow of the entire stroke sequence from start to finish.

S
Slice (n.): A stroke hit with backspin, causing the ball to float and skid low.

Snap (n.): A rapid acceleration of the wrist, usually associated with serves.

Swing-Path (n.): The three-dimensional arc the racket travels throughout the stroke.

T
Topspin (n.): A swing from low to high that creates forward rotation.

Transfer (n.): The movement of body weight from the back foot to the front foot.

Take-back (n.): The preparatory phase where the racket is moved into position.

U
Under-spin (n.): Another term for backspin or slice, created by striking the bottom of the ball.

Up-swing (n.): The ascending portion of a stroke used to create topspin or height.

Uncoil (v.): The explosive release of the torso as it rotates back toward the net.

V
Volley-Punch (n.): A short, stabbing motion used to hit the ball before it bounces.

Velocity (n.): The combined speed and direction of the racket head at contact.

Vibration (n.): The oscillating movement of the racket strings and frame after impact.

W
Whip (n.): A high-speed flicking motion of the racket head using the wrist as a hinge.

Wind-up (n.): The full preparatory motion of the serve before the ball is tossed.

Wrist-Snap (n.): The final acceleration of the wrist to add pace or angle to a shot.

X
X-Factor-Stretch (n.): The maximum differential between hip and shoulder rotation.

X-Axis-Swing (n.): A swing path that emphasizes horizontal movement across the body.

X-Release (n.): A specific technical crossover point in the follow-through of a forehand.

Y
Yield (v.): The slight "give" in the wrist or arm when absorbing the pace of a heavy shot.

Yoke-Stability (n.): The structural integrity of the racket's throat during impact.

Yank (v.): An aggressive, often uncontrolled pull across the ball to create an extreme angle.

Z
Zenith-Contact (n.): Striking the ball at the absolute highest point of its bounce or toss.

Zone-Entry (n.): The moment the racket enters the ideal hitting area in front of the body.

Zip (n.): The sound and visual speed of a ball struck with perfect timing.

 

 

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